EAVI is a research group focused on embodied interaction with sound and image. We broach issues of whole body interaction, haptic feedback, sound image relationships, all in live real time applications. We are a small group of academics, researchers, and PhD students, carrying out cutting edge research across a diverse range of topics including motion capture, eye tracking, brain computer interfaces, physiological bio-interfaces, machine learning, and auditory culture.
Date/time: Friday, 6/February 2015, 7pm Location: Goldsmiths Cinema Richard Hogarth Building Room 185, Goldsmiths, University of London, New Cross, London, SE14 6NW, UK (near number 27 on this campus map) On 6/February, we will present projects developed during the Hackathon on Interactive Computer-Generated Audiovisuals (6-7... Read More
EAVI X THURSDAY 15th JAN THE AMERSHAM ARMS £5 8 TILL 2 Advance bookings recommended at http://eavix.eventbrite.com/ FB event – https://www.facebook.com/events/727205114031099/?fref=ts PEOPLE LIKE US & GWILLY EDMONDEZ PHIL MINTON & DAVID TOOP NICOLAS COLLINS INGRID PLUM SOUNDWWWALK #browserpop DJS: CHLOE FRIEDA (ALIEN JAMS /NTS) TEAM... Read More
There is a growing interest in audiovisual (AV) performance and composition. We would like to investigate if the tools for AV performance and composition have caught up with the growing interest and practices in the field. In particular, we would like to explore issues such... Read More
There is a growing interest in audiovisual (AV) performance and composition. New festivals, publications and conferences, for example, have been established in this field in the last years. However, we would like to enquire if the tools for AV performance and composition have caught up... Read More
“Enabling Audiovisual User Interfaces” is a 2-year project, supported by a Marie Curie EU fellowship, being conducted by Nuno N. Correia at EAVI, Goldsmiths, under the supervision of Prof. Atau Tanaka. During the project, we will investigate how human-computer interactions can be audiovisualized in order...Read More